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Monthly Archives: October 2019
If you are not having fun, do something else.
As you may have guessed from my previous post, I’m stuck against a wall at the moment trying to decide on how much to add to models. So, as it was my birthday yesterday I thought I’d take some time … Continue reading
Posted in Babbling
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Drawing Lines
One thing that I’m finding a bit of a challenge at the moment is deciding when and where to draw the line and say “done” with the models I’m updating. I’m extremely impressed with the way Substance Painter deals with … Continue reading
Posted in Babbling
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Akira Yamaha
Many moons ago while I was hanging around on the old Team Dystopia site, one of the residents asked me to make a model for them. It’s not a great model, but it’s also not too bad and was created … Continue reading
Posted in Models
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Shaderballs? Renderballs?
So, these things that you see all over the place in most software showing off whatever texture it’s supposed to represent. A few years ago, there just weren’t any available unless you were lucky. Nowadays, the things are everywhere. The … Continue reading
Posted in Help
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Messing around with surfaces
So, I mentioned that I’ve been playing around in Modo with Surfaces and textures. I thought it might be amusing to upload a few images to show the kind of things I’m trying to do. Now, most of these won’t … Continue reading
Posted in Surfaces
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